Sunday, February 07, 2010

What's In Your Backpack? Part II

Welcome back! That backpack (and all that cool stuff in it), just got a lot more useful!

Remember, according to page 221 of the Player’s Handbook®, the Standard Adventurer’s Kit contains the following: a backpack, a bedroll, flint and steel, a belt pouch, two sunrods, ten days’ worth of trail rations, 50 feet of hemp rope, and a waterskin.

Continuing this series, let’s take a look at the next two items on the list: the Flint and Steel, and the Belt Pouch.

Flint & Steel

Standard Adventurer’s Kit


Sharp/Wedge: Use the Flint to cut a line no thicker than a cord. A Flint can be used as a weapon. Damage is the same as a Dagger, but the Flint is destroyed upon a successful attack. Use the Steel as a wedge to prevent a door from being opened. Opening a wedged door adds 2 to the DC required to open it.


(Encounter): Requirement: Pulverized Flint & Steel. Standard Action. Place your pulverized Flint & Steel in a square and ignite it with flame (burst 1). Any creature in the burst radius takes 1d6 points of fire damage. Square remains obscured with smoke until the beginning of your next round. The burst destroys the Flint & Steel.

Belt Pouch

Standard Adventurer’s Kit


Useful Loop: Use your Belt Pouch as a loop to hang from or balance on when performing a task. Add +1 to any Skill Check that requires climbing, balancing, or other similar skill where such a loop or stirrup could be utilized.


(Encounter): Minor Action. Make a Basic Melee Attack roll. If the attack hits, you wrap your Belt Pouch around your opponent’s neck. For your Standard Action, make a Grab attack against your opponent. You gain a +2 bonus on this attack. You can continue to gain a +2 bonus on opposed rolls to determine if your opponent escapes your grasp. If your opponent escapes, your Belt Pouch is destroyed.

Next time, we’ll cover the Sunrod and the Trail Rations

Until next time…

Game excellently with one another.

1 comment:

  1. deadmeat4:11 PM

    Pulverized flint and steel - I wish I was in a party of 5 tieflings. Every heroic encounter would start with gathering the monsters and 5 flash grenades going off.