As you may have noticed from random Tweets and various other activity, I've been away the last week or so on a lovely vacation trip to Savannah, Georgia. My wife (@FELTit) and I had a great time with friends that met us down there, and we really enjoyed the weather and activities the region had to offer.
While our friends flew down to Savannah to join us there, the wife and I drove our little Kia Rio across the region so that we could see the South (I'd never been). On the way back, we saw some fantastic scenery including the beach (Hilton Head & Tybee Island), the mountains (Smoky Mountains), and the Underdark (Mammoth Cave). We took plenty of great pictures, and I've been itching to show some of those off.
However, since this blog tries to be about 4e Dungeons and Dragons, I wanted to link some of the places we've been, to some 4e mechanics I thought would be fun. The Dungeon Master's Guide II discusses a new encounter feature known as a Terrain Power. Terrain Powers are usable by any of the combatants in a given encounter area and can be either persistent features or one-shot effects that can be used for heroic action.
For today's post, I want to share with you some Terrain Powers inspired by the sandy beaches of Tybee Island and Hilton Head.
When I re-visit Terrain Powers, I'll look at some powers inspired by the great Smoky Mountains.
Until next time...
Game excellently with one another.